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gelokaiser
Plain and ordinary looking guy outside, Anime and Video game geek inside. Creates pixel themed artwork. Programmer by profession.

Male

Programmer & Artist

Philippines

Joined on 2/27/12

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Web-runnable in itch.io or New Grounds


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Finally I've been able to release a game on 3D. Still to be updated and improved but the core gameplay loop has been implemented.


Ever since delving into 3D modelling and animation, I've wanted to release a game in 3D and indeed that extra dimension to the quadrant made development a little more complicated. I've been taking interest in Shooter/Shoot-em-up games lately that I wanted to make my game to be in those genres.


The title name has been on my head since this game started as a 2D game. When I think of a playable cast entirely of female characters two words came first to mind - amazon and valkyrie. Valkyrie has much more ring to it in other fiction genres while amazon is much more inclined to fantasy and maybe modern day.

Edit: I realized there's a bit of spelling mistake in the title but decided to go with it.


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My first playable character is (on) a battleship because I wanted this character to be largest - the size scale ceiling - of my would be character roster. The title screen acts as a sort of teaser for the next character to be implemented as the intro sequence has the character(s) scroll into the screen.


Still more to learn and there's still a lot to improve:


Enemy behaviors - Currently, I've made enemies that don't explode move away from the player when too close. My main goal is for enemies not to move in a straight towards the player.


Optimizations - As the game progresses more and more enemies will spawn in the​ game. My old PC is really feeling the stress of that. I also have a problem with the game crashing on low-end mobile phones and some initial stutter on decent phones.


More bullet types and maybe a Gradius-like upgrade system - I plan to add ​seeking projectiles for both player characters and enemies. In the future I plan to add an upgrade system with the level-up mechanic where you upgrade the individual projectile type as well as some other stat boosts with choices similar to that of the Gradius games.


Available for Work

Commissions Open

Commissions Open


I do a variety of Digital Art Mediums.


Pixel Art:

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Small Pixel Art Commission Info

Medium Pixel Art Commission Info


Oekaki-style Art:

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Oekaki-style Art Commission Info


"Digital Ink" Drawing:

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Digital Ink Commission Info


Low-poly 3D Models

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Low-poly 3D Commission Info


The age rating of artworks can be either SFW or NSFW.

I'm not averse to most art subjects (mecha, furry, monster) or fetishes (ASFR/transformations, futanari).

The only things that I will surely not draw involves scat and extreme gore (I am okay with violence to a certain degree).

Tags:

Recent Game Medals

265 Points

Mechanic 5 Points

Customize your car's appearance in the garage

Recruit 5 Points

Complete the tutorial

Chain Reaction 5 Points

Kill an enemy with an explosive barrel

Kills I 5 Points

Get 10 kills

Weeaboo 10 Points

Beat Hanzou

Cannibal 5 Points

Earn a heart from eating 4 enemy organs

Remorse 5 Points

Sell a tower

Go Digging 5 Points

Play Wordle Defense

Spirit Limit Level 1 10 Points

Unlock Level 1 of the Spirit Limit

Glaze Field – Area 3 10 Points

Clear Glaze Field – Area 3